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Title | The Book of |
Description | Gentle step-by-step guide through the abstract and complex universe of Fragment |
Keywords | shader,openGL,WebGL,GLSL,book,procedural |
WebSite | thebookofshaders.com |
Host IP | 52.35.24.141 |
Location | United States |
Site | Rank |
US$24,963,980
Last updated: 2023-04-28 06:53:06
thebookofshaders.com has Semrush global rank of 423,983. thebookofshaders.com has an estimated worth of US$ 24,963,980, based on its estimated Ads revenue. thebookofshaders.com receives approximately 2,880,460 unique visitors each day. Its web server is located in United States, with IP address 52.35.24.141. According to SiteAdvisor, thebookofshaders.com is safe to visit. |
Purchase/Sale Value | US$24,963,980 |
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Daily Unique Visitors | 192,031 |
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Bahasa Indonesia - Tiếng Việt - 日本語 - 中文版 - 한국어 - Español - Portugues - Français - Italiano - Deutsch - Русский - English The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. Contents About this book Getting started What is a shader? “Hello world!” Uniforms Running your shader Algorithmic drawing Shaping functions Colors Shapes Matrices Patterns Generative designs Random Noise Cellular noise Fractional brownian motion Fractals Image processing Textures Image operations Kernel convolutions Filters Others effects Simulation Pingpong Conway Ripples Water color Reaction diffusion 3D graphics Lights Normal-maps Bump-maps Ray marching Environmental-maps (spherical and cube) Reflect and refract Appendix: Other ways to use this book How can I navigate this book offline? How to run the examples on a Raspberry Pi? How to print this book? How can I collaborate? An introduction for those |
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